Games are trying to throw out Baldur’s Gate 3 for the “threshold” of the gaming industry

BG 3 is only preparing for release, but many studios and even publishers are almost horrified by its success. A wave of panic, so to speak, raised a certain employee, Zalavier Nelson – the youngest, from the Strange Scaffold India Studio. He recently started a discussion on this on Twitter (social.net).

So Nelson claims that the BG 3 should not be accepted by players for the new standard in the development of RPG genre games because it is anomaly. After all, in his opinion, Larian Studios "All stars came together" To develop such a successful game, and many developers echo it, including the large of Obsidian, Insomniac Games, Blizzard, Epic Games.

In general, they all give the following main "abnormality" In the success of BG 3:

  1. Larian has an advantage in the development of large and successful RPGs in the form of two Divinity: Original Sin 1 and 2 projects, which means extensive experience and major developments in such projects. Their team is extremely specialized in the development of such a project.
  2. Significant handicap in time of development: the game was started even in the distant 2017.
  3. Amazing success in early access, which was no less successfully passed the test of time for three whole years.
  4. Too much staff of employees, according to their statements, as much as four hundred people, is working in this game.
  5. The Baldur’s Gate series through Chur is popular, as well as the world of role -playing game in the fantasy genre&D, where her events take place. Moreover, and the film (dungeons and dragons: honor among thieves) recently went out along the same super -casual world D&D.
  6. And Larian Studios also had too much money.

Accordingly, as you can understand these "lamentations", other developers may not have such advantages or at least one of the above, which means they never reach the like "Anomalies", Including Larian can tear up, trying to repeat their success with BG 3. So if the players will continue to expect something like that and scale in the RPG genre, then future projects are already initially fraught.

However, that Nelson, that the rest of the discussing, assure that they are unconditional for their colleagues from Larian and wish them, of course, all kinds of benefits in their work, and Nelson himself is very much waiting for BG 3 to play it.

August 3, 2023.

P.S.: Is it worth mentioning what work Sven Vinka (head of Larian) was worth getting the right to develop BG 3? Or what is deserved by the success of the early version? As at the expense of what managed to expand the staff for the development? Those of us who were waiting, tested the early version, just followed the news of the BG 3 – I do not think that we need to remind.

Hah here pigs! It’s just that the Larias coincided with all the stars! This is not we crooked but different colors and orientation

The only thing that goes for good luck is the success of honor among thieves, the rest is the merits of the developments themselves.

So on Elden Ring also drove from Jubisoft and the creators of Haraisen, they say why they are not bought and they buy Elden)

Not just pigs, but forgetful pigs, they also added that these terrible Larias love games and their creation, not grandmas.For fairly large studios, by the way, this is true a monstrous anomaly)

Yes, but Elden is actually a re -shaped game, there is nothing so unique in it, for the absolute clone of all his predecessors without something new

But how is an empty open world and monotonous dungeons?

Bocals of the healing potion for those who still do good RPG in 2023

For this I will drink. He said – the last of the Mogican who make the games that we need, and not which we deserve.

Because even the bear among the Larian is prettier than most heroes "progressive" Studios (͡ ° ͜ʖ °)

In fairness, unlike a bear, women in the Third Baldur. Well, very for an amateur. And personally I will have to put mods to make a beautiful custom girl.

Well, you can make your Persian beautiful. Not Korean MMO of course, but pretty decent. Especially the drow. But 5 possible women’s companions. Beznoye Orchikha, a hundred -year -old widow, a muscular demon – these are all quite specific types. Paul elf priestess and drow Paladin nothing, but it is clear that they tried to make them mediocre so that they would not stand out in comparison.

They can change their appearance in the editor. No mods are needed for this.

Larian has an advantage in the development of large and successful RPGs in the form of two Divinity: Original Sin 1 and 2 projects, which means extensive experience and major developments in such projects. Their team is extremely specialized in the development of such a project.

The first CRPG came out 20+ years ago, what "advantage" And "experience"? This "experience" a gaming industry has long been mastered. If they did CRPG before, then no one prevented the rest of the study of their games.

Develop games longer than the problem?

Amazing success in early access, which was no less successfully passed the test of time for three whole years.

Because already in the early access they provided not some kind of alpha version of the alpha, but a completely playable project.

Too much staff of employees, according to their statements, as much as four hundred people, is working in this game.

Nothing "outstanding", We saw the number of staff of employees and much larger in other companies. Not enough people – hire, not reduce.

The Baldur’s Gate series through Chur is popular, as well as the world of role -playing game in the fantasy genre&D, where her events take place. Moreover, and the film (dungeons and dragons: honor among thieves) recently went out along the same super -casual world D&D.

The guys can say the right to make the game in the series, and they treat this with love and trepidation. Unlike you, aboons, which now often only chase loud franchises.

Poor indie studios, Larian was originally the largest mega-corporation, which also fell a bag of gold to his head, yes, yes, yes. Their finances are their merit.

Miserable rotten hypocrites, to reproach Larianov that they really progressed on many aspects, developed a studio, gained people, sought and sought their goals, earned and invested in their projects.

to the top of the dude, everything is on the case.

About a bag of gold, I just want to say that the cube has fallen at 20)))

As for develop the games longer, so who will finish the conveyor every year, you ask the sir not to release 5 assassins with the residents of the characters and landscapes a year, read to such a heresy?!

P.WITH. They just burn from the fact that now someone will release a normal game, with a normal prevalous test, without lutboxes and other modern garbage in the form of skins for sale and with a built-in store in story games, and it will shoot

Well, this is already in niche games, in "ordinary" For a long time, inside the game Batlpass, skins for the in -game currency, tons of garbage DLS, an intentionally slowed down system or unnecessary levela with enemies.

By the way, right now, the stone on the assassins was not counted, because the latter came out briskly 3 years ago, here it would be more appropriate to say.

Oh oh oh, what is the horror! Someone will take it for the first time in a few years to make an intelligent game, wow the villain what these Larias will make people remember what games should be, and God forbid, they will begin to demand quality developers.

Well, the circus, people are already tired of the bestial attitude towards them, tired that they are not listening to them, they just suffered all this "New trends of the industry", They did not accept, but patience is not endlessly, the people without BG3 cease to pay for these pieces that they are called "games". And these clowns do not need to find a goat, so now, instead of calling players to call their own to eat their own.

Yes, it’s just frank envy))

Active DEMENT has gone control from "competent and hardworking" blue -haired girls hired in the studio by quota. They are afraid that instead of all -colored pins, they can make them make deep, variable and interesting games. By golly, the BG3 is just some kind of large-budget pink over the modern gaming industry in general and all current game developers "niche and unpopular" CRPG genre in particular.

Envious, impotates are trying to justify their worthlessness. Sumbering from such.

Here it is, envy in its purest form. It remains for them to put pressure on the courts, scandals, settles and other garbage.

But games like BG 3 should be, you need a new standard, otherwise the current one does not reach the previous ones and does not intend to stop falling down along the way.

While the game is more like the masses effect

What new standard, it collapsed from an oak. So you say that there have never been such games in such a genre.

The new standard is "Early access" In Steam and finished games for 3 years? I am without Hayt, of course, but what is so unique and cool in this standard, what to go to? or we are talking about gay zoo-sex scene? This is a new standard? which was appreciated by one of the developments, which has the whole Twitter on Rainbow Flags. So these standards, as it were, are softer to say – for many years in the industry, but all for some reason they spit from it, and then suddenly everything has changed) This is not a new standard for developing games. These are the gentlemen these standards are double.

No, I didn’t play in early access. If in your opinion the fact that the guys in Steam have been lying for 3 years now the first act is an occasion for pride – I will disappoint, but this is rather the contrary to the minus. I remember I read that the game will be released in 21 obviously, at 22, at 23 … And in fact, the same first act is available as it was and remained) Sem is proud? The fact that they collected players’ reviews for 3 years and worked on the game in parallel? There is nothing unique in their development, and even more so nothing that I would advise other studios to do.

But judging by the disadvantages, only fans on the hype gathered here. Show then the purchased copies of the game, it will be very interesting to look) because the denunciations will clearly not be in the game)

Uti paths, "Small" Tril, Hey Company to be afraid that they will have to raise the quality bar due to the Larias and it will not work how to make games after the sleeves before

In VO, derbmodels and hacks.

I did not expect this from Obsidian. Noble they were universally.

Obsidian has long been there for a long time those who made her name, but even if there is, they were sold out under the color -haired who filled her, so there is nothing surprising.

Here, here 🙂 Obsidian is nothing without Abellon 🙂

Obsidian for a long time no longer a cake. Now and even more so – their last projects are still a hat.

Aha ha ha ha, this is the beast of course or envy.

Larian has an advantage in the development of large and successful RPGs in the form of two Divinity: Original Sin 1 and 2 projects, which means extensive experience and major developments in such projects. Their team is extremely specialized in the development of such a project.
AND? BioWare once also had extensive experience in the likeness of such projects. And as a result, they reached the Andromeda and the anthem. If these whiners have a desire. Perhaps there would be an opportunity to make it no worse, but they prefer to work for a stable salary for uncle so do not fig to whine.

Significant handicap in time of development: the game was started even in the distant 2017.-> AND? Publishers or you yourself can do the same if you have the opportunity and desire.

Amazing success in early access, which was no less successfully passed the test of time for three whole years. And here is the abnormality? If the game is good, then it will be.

Too much staff of employees, according to their statements, as much as four hundred people, is working in this game. How many developers are riveted to sorcerer and assassins?) It seems to me much more than 400)

The Baldur’s Gate series through Chur is popular, as well as the world of role -playing game in the fantasy genre&D, where her events take place. Moreover, and the film (dungeons and dragons: honor among thieves) recently went out along the same super -casual world D&D-> A controversial statement, how did the Balda fans were indignant that this is the same sofa only in another wrappers. Those who play nastlocks may not be particularly interested in computer and game

And Larian Studios also had too much money. A? What? It seems like an office lives from a release to release and, in addition to Balda, financing was collected on a kickstarter.

I looked at the list of games of the publisher Strange Scaffold one peculiar turkey for an amateur, some kind of envy)

The rest in essence are no longer independent studios so that their indignant in terms can safely address their head offices. Someone T-shirts, someone Sonya, but someone to the Epica, and how many epic of their releases of fresh ones have their own made do not remind you?

Separately for each:
Obsidian-> In principle, their games were beautiful, but starting with the mouth (Tyranny), questions began to appear to the studio, although they began to appear even at the time of DLC to the Pilaars)
Tarania, in fact, had a density that the storyline was too short according to the players, but I personally did not master it, somehow fed up.
Pillars of Eternity II: Deadfire-> Then the problem played->No longer means better.
The Outer Worlds-> I played and somehow kind of cool, but I was not particularly remembered, and RPG is only partial.
Grounded-> I didn’t even try, not mine and for the studio, this is generally something new from the channel.
Then only a couple of future projects, but when they get into the release of a big question, no exact dates.

Blizzard->Oooh, who is better to be silent so much with this "needlework" who managed to persuade what worked well without their intervention and the opinion of the studio that now rinses the sessions should not be taken into account about RPG. Or Bluezov has a normal full -fledged URPG for comparison?

Insomniac Games->And these full -fledged RPGs were generally? As far as I know, they mostly plowed at Sonya even before a complete stroke.

There is no need to talk about egs.

Well, the graundeded is not good for the coope.
Pillars. I would not say that he was more, they just shook a bunch of unnecessary islands where to do nothing at all, the impression is that they caught fire, they say it would be cool on the ship and then inspiration exhausted itself and it was too late to retreat and went out of some stump did not go out the best quality. (although the universe of Pillars is interesting)

For me, the Larias have only one disastrous game (something like a strategy, I don’t remember the name), the rest are quite solid, and the games from them are slightly more than 2 parts of Orijin.

Divinity: Dragon Commander, as for me it was an average, as if it wasn’t given a wagging, and it does not reach the normal strategy, as a result, or nor did it.

Beyond Divinity, continuation of Divine Duvinity, they have come out

Tell me who is interesting these conversations? I read the news and it caused only irritation, none of these companies made me a good game for many years. Why should it be discussed?

I wish Larian a successful release and further support of the game. The guys did an amazing work on the game and prove that in order for the game to be good, you need to work hard and hard, as well as be a fan of your business and the universe on which you work. All these developers sitting on Twitter are simply trying to justify their own incompetence and laziness. Each item is sucked out of a finger, who is who, and Blizzard and Epic would be doubly better.

Mmmm. They racked) You are all Zelda in wow ** about the face of all I poked with your AAAAAAA by budgets, and now it comes out apparently to the real -working RPG from stubborn fans with experience, and here you have torn, because they can show how to work, and not Drink budgets with crooked hands)))

Almost all modern Games are garbage, developers are furious when someone releases a real game, because it reminds players how the game industry should look like .

Kek, it’s not us needles that are just lucky for them)

Screenshide game looks even more pleasant than Sony’s exclusives.

It’s funny to watch how crookedly chopping crying, releasing their beta versions at the price of full -fledged games, then they are led and a rod on those who tore a bunch of time to make something worthy and good. These semi -cooers would have shoved any LGBT crap less and licked the fairy -tale creatures, and tried more, maybe then it was not necessary to whine like that. By the way, not a fan of Baldura, but for the development I will fabully be glad when they have a cramp in the throat of Sorlfield

Oh no.. I watched their games and dude would fill up and keep silent. In general, they would go to the same Larian to work, maybe they would stop doing garbage.

No need to slip the Larians of inclusive, except only as cleaners and then, they will arrange a cockroach in the toilet

It is strange that you are not bored by the head of Larionov – Sven Vinka, who (drum fraction) is also gay. Or he personally is good inclusive, but those, yes, they are, they are bad inclusive.))

I do not care about his orientation, he knows how to work and make a quality product. Inclusiveness in the current understanding is when they are gaining only by orientation and color of the skin and it does not matter that the dude does not know how. Look at the same Blizzard and what they did with Wow, Overwatch and so on, with your "inclusiveness"

Double standards are obtained. LGBT in games – bad. Gay-zoo-sex is good. Inclusiveness is bad. The head of the gay studio – good. it depends on what it depends?

Gay? It seems to me that I tried absolutely all the games of Larian and often read the news about Larian and Sven Vinka, but I have never seen such information. Here is the right presentation, in the first place professionalism, fire in the eyes and love of games, and not sexual orientation.

oh oh, the cheekbone rose, when suddenly they saw a competitor who grew up over the years. Chezh you did not whine when Dvinity was? If they compare and put forward as a standard, they will be right. you need to make games with a soul, not chop the grandmother. Obsidian in place, I would be silent at all.

Larian has an advantage in the development of large and successful RPGs in the form of two Divinity: Original Sin 1 and 2 projects, which means extensive experience and major developments in such projects. Their team is extremely specialized in the development of such a project.
The advantage over whom? In front of indie companies? Why is this an advantage? They also started with a small studio, start in the same way to create yourself "advantage", what is the problem in fact if you put yourself in one row with them, saying that they have "advantage"? There, Valheim also created 2 cripples, and nothing, created a normal game that occupied its niche and brought millions of dollars to dude.

Significant handicap in time of development: the game was started even in the distant 2017.
What is the anomaly? This was written by the type that wants to release the game in 2023 simultaneously with the BG3, but he began later, and he did not have time or that? Well, let out later, what’s the problem? On 2023 it seems like the light did not agree. Or is it an advantage too? Then all the same questions.

Amazing success in early access, which was no less successfully passed the test of time for three whole years.
And again, what is the advantage of then? The fact that the game is successful, the merit of the Larian themselves, they made a good game so much that it has become successful even in early access. And this is also not an anomaly. Good game = success, this is normal.

Too much staff of employees, according to their statements, as much as four hundred people, is working in this game.
Jubisoft s "already" tens of thousands of employees pass hello.
.
The Baldur’s Gate series through Chur is popular, as well as the world of role -playing game in the fantasy genre&D, where her events take place. Moreover, and the film (dungeons and dragons: honor among thieves) recently went out along the same super -casual world D&D.
This is still an anomaly or another "advantage"? Well, yes, but they have super -popular divinities, and they sold very well, not? And for the BG they fought as they could. And if you think about it from the other side, then the fans of the BG, on the contrary, at the beginning, blinked the game for the fact that she does not look like a bg by gameplay, because there are no step -by -step battles. Where is the advantage in the form of a popular franchise, there are minuses in the form of fans, who need it as before, who will crap everywhere, that the game is not the same as it should be. Even here I saw a whole bunch of comments in 2020 in the PG that this is not the BG, it is divinity 3, so it does not even deserve attention.

And Larian Studios also had too much money.
Well. yes, and where did they come from? From the air or something? They made their games, they came out good, they got rich and got the right to do BG. And money is not at all an indicator of quality, how many companies are rich, but make one feces uninteresting. I no longer remember a really suitable game from any anniversary, which was incredibly rich.

UPD: I forgot to add that when buying games Larian, I don’t remember that I had to pay for some DLS or Definitive Edition later. Bought the game, everything, the rest got free. Unlike today’s realities, where, for example, having bought a brand new Mortal Kombat 1 for 5 pieces, you will then also buy a PASA SIZON by Kosarya to open new heroes, as a result you have a 10 -to -go of 10. And now almost everyone adheres to such a policy, they rivet the DLC for the DLC, because it is not enough to buy a game. Cool, isn’t it?


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